Scattered within Facilities are Matrixing Terminals.
Hitting the Action Key when facing one will embed your DNA within the Matrix Storage of the Facility. That way, if you do fall in battle, you have the chance to reappear there rather then traveling all the way from the Sanctuary. An Advanced Mobile Station (AMS) is a vehicle that allows players to respawn out in
the field rather than only being able to respawn from facilities. These too have Matrixing Terminals to bind at so you can respawn from that specific AMS.
To bind yourself to a Facility or AMS find a Matrixing Terminal, approach it until you receive a pop-up message inviting you to Bind there and then hit the Action Key. Once successfully bound, you will have the chance to respawn there if your character dies. Note that you can only Bind to a Friendly Facility that is completely under your Empire's control (e.g., it has an operational Generator and has not been Hacked by the enemy). In addition you can only Bind at one Facility at a time and one AMS at a time. Therefore you can choose to Bind yourself to both a Facility and an AMS at the same time to maximize your Respawning choices.
If you do fall in battle, you will be presented with a choice to begin the respawning process immediately or you can choose to wait until the timer has counted down. Keep in mind that once the respawn process starts you may no longer be Revived by a friendly, thus when operating in a Squad with capable Medics you may wish to postpone the respawning process to allow your medics time to revive you.
You can choose to begin the Respawning process immediately by selecting on any of your valid Respawning locales. These may include:
Thus it is possible to have up to six respawn choices: 1) A facility to which you manually bound yourself to; 2) An AMS to which you manually bound yourself to; 3) A backup respawn point at the nearest friendly facility on your continent; 4) Another backup Respawn point at the nearest deployed and friendly AMS on your continent, 5) The third backup Respawn point at the nearest Tower on your continent, and; 6) Your Sanctuary.
Choose carefully as you may end up in a location you weren't expecting and thus inconvenience yourself needlessly.